OK,I never make up a Power 19 list for any of my games and I do not have the patience to sit through these long shopping-list length posts of other people's Power 19s. So are they, in fact, as I seem to subconsciously believe bollocks?
Are they just posturing and wordy posting of things that should be self-evident from a succint play document and short ad for your game?
Or do they actually formalise the games design process nicely and help focus minds?
Convince this lazy sod, me, that (a) they're worth reading through, and (b) that I should engage with the process and use it myself.




