Brainstorming

Narrative, Simulative, Tactical

Runt's picture

Hello, wow what a way to unlurk, right in with a heavy hitting question.

A project for a game i'm currently working on is looking to have elements of Narrative, Simulative and Tactical play options, as in depending on what kind of game you like to run it should be versitile enogth to adapt to these varying game styles.

The question is, should I bother?

Really should I just say "It's a narrative game, deal with it!" and save myself a bunch of work or does this idea have "value"?