At Concrete Cow, we playtested A Taste For Murder (the latest title of my murder mystery game). A good group of players: Scott, Robin, Jag, Mark and myself.
The mechanics are pretty solid, now, and there's little I'll change mechanically as a result of the playtest. There were difficult patches, with some Influence and Mystery Scenes floundering, which needs better guidance. Also, a couple of problems with how to make a relationship more sinister.

