Paul recently got in touch to ask if I had a tagline for Hot War. Which made me think: No, I don't have one. Rattling my brain around, I've been struggling to come up with it. Cold City was pretty easy:
"Hidden agendas, trust and monster hunting in 1950 Berlin"
Simple, says exactly what the game is about.
So what is Hot War about?
Factionalism, trust, rebuilding, fear, xenophobia, monsters, cruelty, friendship, agendas and so on. Distilling this down isn't as easy as I imagined, as the game is, in many ways, a lot more broad than CC. My first thought was this:

