conflict resolution

Help with Conflict Resolution

Pooka's picture

I'm currently writing a game, and it's been going well, but I'm facing a bit of difficulty with my conflict resolution system. At first I thought I had it sussed, but then it became overcomplicated and now it's just uninspiring. I was hoping some advice would spur me in the right direction.

Briefly, the game is genre emulation - dystopian fiction to be exact. I have setting creation and qualities of the setting and characters and how they interact down pretty well. I'm still struggling with how scenes play out a bit.

Negotiated Play [Split from: Is Conflict Resolution Bollocks]

David Donachie's picture

I'm finding the thread very useful, since it helps clear up the conflation of CR and stakes setting in my head (which I have somehow picked up from the forge somewhere).