playtests

[Hot War] Resolving hidden agendas

Neil Smith's picture

We're playing a game of Cold City, but using many of the Hot War rules, at the MK RPG club (details). A couple of questions about resolving hidden agendas have come up.

Hidden agendas are rated by the number of scenes they can be brought into. When an agenda is used in a conflict, it's maked with a + or - depending on whether the character succeeded in that conflict. When you've used it in the alloted number of conflicts, you compare the +s and -s to see whether the objective in the agenda succeeds of fails.

[DvG][L&L] New playtest versions online

JoE PrincE's picture

I've got a couple of new playtest versions out!

The Dragon vs The Gun originating from the Ronnies, this behemoth of a game is nearing completion...Just needs a few more playtests. You know how it is.

And
Labyrinths & Lycanthropes a cheeky wee dungeon bash.
I'm doing a workshop on this at Rope-Con, should be fun.

Click the pictures for the pdf versions. AP reports would be most helpful, all feedback is gratefully received!