This is an idea for my game, ''Van Dread''(title pending). Van Dread is a horror/pulpy game set in the modern age. Characters play former insane asylum inmates that are set free to fight supernatural threats under the guidance of a mysterious organization.
My initial concept for the monsters they fight and the usual story format didn't work for me(Silent Hill-esque monsters, game limited to ghosts) so I'm in need of new antagonists.
I know the game is pulpy and focus a lot on action, with little investigation and horror thrown in, so this is what's important to me:
ideas
[Van Dread]: Monsters
Submitted by northerain on Sat, 05/04/2008 - 18:46.
I can has XP
Submitted by scimon on Fri, 07/03/2008 - 12:14.
Ok. Well once again an idea has jumped into my head. I'm trying to get enough of it written up for Conpulsion that I can playtest it with people. It's a surreal satire of modern life and the internet in general. I've attached the opening blurb:
---
In the beginning was the company. And the company was not evil. And the company hired all the smartest people in the world and gave them toys and computers. And the people were happy, and they worked and played day and night to gather all of the information in the world. And to help them in this task they built the computer.
Realms Codex
Submitted by Matt on Wed, 27/06/2007 - 22:31.
Shh! I'm silently launching the Realms Codex! A mixture of material for Covenant, covering city ideas, conventions, motifs, factions and apocrypha. It also has links to reviews, rules options and actual play.
It's not got much material yet, but feel free to add to it, it is a wiki. Once content hits a certain mass, I'll launch is properly.
-Matt



