Matt,
Thanks for running the game on Saturday, I'm very glad I had the chance to play.
The resolution system is bothering me though. As far as I can tell, each side in the conflict takes it in turns to narrate a change in the conflict by bringing one of their traits to bear on the situation. Eventually, someone "gives" and declares them self the loser. If they have a worse roll than the other, they take a Consequence.
Basically, the actual "who wins" of the conflict comes down to who has the most appropriate traits, and who can wring the most tangential use out of those traits. Is that correct?

