revolutionaries

[Revolutionaries] Creating a complete game

Malcolm Craig's picture

Over at The Forge, Graham and Rich have given some really excellent and thought provoking feedback on revolutionaries. You can read their feedback here.

So, the outcome of this is that I'm toying with the idea of proceeding with Revolutionaries as a full, stand alone game in its own right. Obviously, the game will always take Contenders as an inspiration, but I feel that there are certain things that could be done to provide a set of mechanics that diverge from the original and really promote what the game is all about.

Two fabulous settings for Contenders!

The setting design challenge has been good to me, even though I didn't get anywhere with my own entry.

Contenders has been blessed with not one but two new settings: Revolutonaries and Umlaut. Hopefully this will help more people get the game as the boxing flavour tends to put off some role-players (until they actually play anyway).

Revolutionaries, penned by th CE's own Malcolm Craig is a very rich, evocative and detailed setting. There's plenty about it on these forums so go and read up! Ghastport, where the action happens is a fascinating demon engineered Weimar Germany. There's so much story potential and so many different ways to take your Revolutionary. Is the country destined for another great war? The mechanical tweaks make a lot of sense and build in a character's devotion to his party.