When producing PDF games that are intended to be read either on screen, or printed out through something like Lulu, what sort of resolutions do you do artwork in?
For Lulu I'd have thought you wanted high res art, at least 300dpi or more. For reading on screen you want lower res art, to speed display and keep down file sizes.
Those of you who have produced PDF games for both printing and download what do you use for art? Do you make two versions (like IAWA did), one for screen and one for print? if not what resolution did you use for artwork?





