playtest

[A Taste for Murder] Playtest at MK-RPG

Scott Dorward's picture

A Taste for Murder Playtest: Milton Keynes RPG Club, 1st April, 2008

Players: Scott Dorward, James Mullen, Matt Sanderson, Neil Smith

Having finished our Cold City game prematurely, we found ourselves with a couple of weeks free for playtesting and agreed to try A Taste for Murder. Three out of the four players had read the rules, and two had been present at a previous playtest, so the game setup was quick and problem-free. The characters and relationships were as follow:

James played Diana Hopworth, the matriarch of the family, a widow and a devout spiritualist.

[Playtest] The Hammer Falls - Slingback

Pooka's picture

Tonight Louise, Raf, and I playtested "The Hammer Falls: A Game of Dystopia", a game-in-development by yours truly. This is in addition to the playtest I organized at Conpulsion last weekend - which was positively received.

[Hot War] Playtest - Battersea, Part III

Malcolm Craig's picture

The previous episodes in this playtesting saga have been related in the following threads:

Game & character creation

Battersea, part 1

Battersea, part 2

[Hot War] Playtest - Battersea, Part II

Malcolm Craig's picture

The third session of our Hot War playtest here in Wellington took place tonight.

The details of the initial planning stage can be found here.

The details of the first actual session of play can be found here.

[Hot War] Playtest - Battersea

Malcolm Craig's picture

Tonight saw the continuation of the playtest that was kicked off in this thread after a hiatus of some weeks. That's actually proved to be beneficial, as the mechanical aspects of the game have undergone some change since then. This would be an opportunity to see how those changes actually affect play.