The Transatlantic Setting Design Challenge

So, I've decided to take part in the first Transatlantic Setting Design Challenge. What this is, in essence, is a design contest focused on setting, rather than producing a complete game with mechanics. Anyone that knows me will know that I'm much better at producing setting material than mechanics, so this is ideally suited to me! Please feel free to laugh when I come last!

The first choice is to decide what system you are going to use for your setting. yes, this is part of the competition: integrate a cuirrently existing system with the your setting. So I chose 'Contenders'. And my game will have absolutely nothing to do wih boxing or physical fighting. Nothing in the slightest.

More to come as this progresses.

Cheers
Malcolm