Mechanic Design

Hi guys. Here is the promised document on basic game design. I have changed the title to mechanic design as this is pretty much what it focuses on. At the moment I consider a work in progress, with more examples to be added, and maybe extra sections on specific considerations when designing an RPG etc.

It has been quite tricky to quantify some of the stuff I think is important so comments are welcome.

Have a look and tell me what you think.

Cheers
Iain

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MechanicDesign.pdf193.82 KB