I was thinking about an engagement present for my good friend Morgan Davie. That's how this all got started.
Actually, no, that's not how this all got started. How it got started was the fact that I introduced Morgue to that much-maligned classic of the space disco movement, I Lost My Heart To A Starship Trooper by Sarah Brightman & Hot Gossip. Yes, that Sarah Brightman.
That leads to the attached file, a four page game entitled...well, I think you've guessed the title by now. I'm not sure if it works. It owes a lot to Best Friends and My Life With Master. Maybe it functions in play, maybe it doesn't. Maybe someone might tell me?
Cheers
Malc


Fucking hell. Well, this
Submitted by Joe Murphy on Sat, 23/02/2008 - 12:04.
Fucking hell.
Well, this will get played at Conpulsion.
I hate you
Submitted by Neil Gow on Sat, 23/02/2008 - 12:26.
I clicked on the YouTube link instead. I'm old enough to remember the horrors of Legs & Co. You swine!!!
Neil
Take the King's shilling at http://www.omnihedron.co.uk/dutyandhonour/
Malc you are nuts
Submitted by JoE PrincE on Sat, 23/02/2008 - 21:46.
Kinda reminds me of Space Rat from the first Ronnies!
+++
JoE
+++
Prince of Darkness Games
Rock N' Role-Play....
Well, yes.
Submitted by Malcolm Craig on Sun, 24/02/2008 - 19:50.
Fucking hell.
Well, this will get played at Conpulsion.
I'm not sure it's quite ready for that! A few errors have been pointed out by others, like not referencing exactly how Devoid of Emotion gets used. But do feel free to have a go. I can just see you, Per and Gregor giving it a whirl!
I'm sure there is a game in there somewhere, it might need tweaking and stuff to make it fully functional.
I clicked on the YouTube link instead. I'm old enough to remember the horrors of Legs & Co. You swine!!!
Sorry Neil.
Kinda reminds me of Space Rat from the first Ronnies!
Now that's one I never actually read. I feel I must now check it out.
Cheers
Malc
Contested Ground Studios
Wow
Submitted by Malcolm Craig on Wed, 27/02/2008 - 01:55.
In an amazing turn of events, I've actually constructive design feedback on this. And for a somewhat frivolous game that was a gift to a friend, that's quite something. So I've updated the link to include the v1.1 version of the game. Who would have thunk it?
Cheers
Malc
Contested Ground Studios
Goodness. ILMH2AST makes it
Submitted by morgan davie on Thu, 28/02/2008 - 00:38.
Goodness. ILMH2AST makes it to v1.1 - I am stunned and delighted.
It gives me galactic thrills.
------------------
a.k.a. morgue
Nice
Submitted by Graham W on Tue, 04/03/2008 - 12:33.
I think the Sarahs should be distinguished by adjectives. Blonde Sarah. Catsuit Sarah. Big Hair Sarah.
If you'd like genuine feedback...the game feels rather regimented, especially the conflicts. It looks at the moment as though the game is:
1. Each player frames their bit of situation, in turn.
2. Each player narrates their bit of the conflict, in turn.
3. Roll to resolve.
4. Narrate the outcome.
5. And repeat.
Games like My Life With Master and Contenders have a period of free play in between, where you play the scene and the conflict arises from that scene. More like...
1. Each player frames their bit of situation, in turn.
2. The players play through the scene until they reach a conflict.
3. Roll to resolve.
4. Narrate the outcome.
5. And repeat.
I'd prefer it more like the second. Unless, of course, I've misinterpreted the whole thing and it actually is like the second.
More generally, I'd love a roleplaying game about 70s glam space stuff.
Graham
You asked for it, Capt Craig...
Submitted by Jon Hodgson on Wed, 05/03/2008 - 12:12.
http://www.jonhodgson.com/ce/ILMlogo.jpg
Jon Hodgson
www.jonhodgson.com
Wow!
Submitted by Malcolm Craig on Wed, 05/03/2008 - 21:00.
Graham: That seems like a pretty solid interpretation of how it goes and I do like the suggestion regarding how it possibly should go. I'll endeavour to get some fixes worked out and maybe even playtest it at some point in the near future!
http://www.jonhodgson.com/ce/ILMlogo.jpg
Holy crap! That's amazing!
What can I say but thank you.
Cheers
Malc
Contested Ground Studios
Nice
Submitted by Graham W on Thu, 06/03/2008 - 22:04.
I think there's some mileage in this: not just a novelty game. You might need to expand it beyond the song itself, of course.
But the idea of a 1970s glam space-rock game is irresistible. And, well, I think it'd sell. It hasn't been done.
Graham
P.S. Thanks to you, I am singing this song and segueing into "One Night In Bangkok".
Domo Arigato, Mr Roboto!
Submitted by Malcolm Craig on Thu, 06/03/2008 - 23:15.
The novelty value is a big appeal to me, but I can see what you mean. However, expanding it away from the source material would be hard, as that was what inspired it and it would take it away from the intial concept I had when I wrote it for Morgue.
So, despite the obvious value that a more expansive game might have, I'd find it personally challenging to do that.
That being said, it's not beyond the realms of possibility to stay tied to the source material and basic concept, yet make it something larger. Musing must be done!
Contested Ground Studios
Curses!
Submitted by David Donachie on Tue, 11/03/2008 - 14:59.
.S. Thanks to you, I am singing this song and segueing into "One Night In Bangkok".
Damm you! Now I am too!
http://www.solipsist-rpg.com/
I demand a history hack for
Submitted by Jon Hodgson on Tue, 11/03/2008 - 16:24.
I demand a history hack for this game based on this wonder of disco: http://www.youtube.com/watch?v=W_esCf2GSTI
Jon Hodgson
www.jonhodgson.com